Combos into itself and other moves exceptionally well, including Bouncing Fish which can lead into a KO. In this attack, Sheik throws a grenade, attach to a chain, towards the enemy. Sheik is one of the characters that can cling on walls which can be pretty useful when you're trying to escape an opponent's final smash, especially on Form stages. Her Ledge attack deals a 9 damage, while her Wake-up attack deals 7 damage. Sheik reveals himself to Link shortly after Link is freed from the Chamber of Sages after his seven-year slumber. Sheik: Side Special: Reduced vulnerability after using the move on the ground and in the air. Not only are they quick to charge, but she can save her needles and continue charging them whenever she is given time to do … Nevertheless, this attack deals more damage, is slightly faster, and has low vulnerability during the attack thanks to her low profile sweeping action. Ultimate Sheik Guide. This is a solid attack used to finish opponents near the upper blast zone. This is a very fast attack that sends the opponent straight up when hit with correctly. Super Smash Bros. This attack deals 4, 6 damage, where Sheik spins on her back and performs a spinning kick attack that launches enemies far away. Sheik loads five needles which each take a third of a second to load. He introduces himself as the "Survivor of the Sheikahs". Upon being hit, the opponent is surrounded by darkness, and Sheik unleashes multiple quick attacks. Smash 3DS, Smash Wii U. Needle Storm can be canceled into a shield, jump or dodge, and needle release, allowing you to keep your stored needle load. These can be charged for multiple needles and cause minor damage. You can trick opponents with a Bouncing Fish feint by holding the opposite direction as soon as you leave the ground. Sheik, the alter ego of Princess Zelda, is a fierce, nimble, and mysterious warrior from The Legend of Zelda: Ocarina of Time. Sheik has a rather balanced neutral game, able to be played multiple ways: Air primary, Grab and tilt primary, and Needle Camp Primary. Burst Grenade can be picked up and thrown by anyone, especially is Sheik has been distracted from detonating them. This attack deals 5, 8 damage where Sheik delivers a heavy side kick at the opponent,, then transitions into a spinning flying kick that sends the opponent flying. This attack deals 6 damage, where Sheik delivers a kick that makes it an exceptional air to ground and air to air attack. Sheik's bread and butter combos, how to unlock, frame data, alt costumes and skins, as well as Sheik's matchups, counters, and tier list placement can all be found here. However, its hitbox doesn’t stay out that long, which is where you can mix up with deep forward air attacks with early neutral air attack. All episodes of the new Smash Brothers documentary 'Metagame' are available on Vimeo! Note #1: Sheik's Neutral Air Attack can deal either 05% or 13% depending whether it is a direct hit or not. Ultimate Guides. Increased the amount of time hit detection lasts for the explosion. It takes a split-second for her to get into dashing speed. Does 10% damage. In addition, this guide will also give you a better understanding of her moves, for if you find yourself fighting against Sheik. We will highlight all the moves that are specific to Sheik, plus her defending moves, special moves and her final smash. This allows her to close in on opponents fast and her default double-jump height is high enough that will enable her to traverse any platform in the stage quickly. Sheik has three Neutral attacks. Knocking enemies up for a potential follow up. After hitting with the firs Bouncing Fish attack, if you immediately cancel the bounce off jump with the kick attack, you can effectively reduce your landing lag. Sheik acts as a mysterious guide for Link, appearing when least expected, and disappearing just as quickly. This attack is a long range high speed attach that deals more damage, forcing action from the enemy. Sheik, however, has poor air speed(tied for 5th worst among the cast) and a rather high short hop. Note #2: Sheik's Up Air Attack can do different damage whether it is a direct hit from the start (11%) or whether it is a late hit (06%). This section of the guide contains all the grounded attacks that Sheik can perform while on the stage. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! She is good in baiting and punishing opponents, while also pressuring with her Needle Storm and Burst Grenade, that forces opponents to make mistakes. Sheik’s grab suffers from having one of the shortest ranges in the game, but her incredible dash speed makes up for these shortcomings. As a result of havi… This attack is Sheiks riskiest attack, down air is difficult to use without being punished for it. However, its hitbox doesn’t stay out that long, which is where you can mix up with deep forward air attacks with early neutral air attack. Ultimate Characters Guide, Super Smash Bros. If she throws the needles from the air, they can be redirected to a downward angle. This is a primary edge guarding tool of Sheik. The close the needle hit from the throw, the higher the damage is dealt to the opponent. Sheik definition, (in Islamic countries) the patriarch of a tribe or family; chief: a term of polite address. In the end, we will finish off with what her final smash looks like and what it does to your foe. Sheik: Neutral Special Reduced vulnerability when landing after using the move in the air. Read more Super Smash Bros. Support SmashBoards and get Premium Membership today! This attack deals the most damage, but can be shielded and is high risk. The final attack can strike other opponents as well. This attack deals 4.5 damage. The most valuable collection of Super Smash Bros. Melee guides, technical data, and resources in the world. Sheik's neutral move has Sheik send multiple needles out in front of her towards the enemies. This section of the guide will cover all the Aerial attacks that Sheik has. They have a large variety of options, all with different purposes, to use in neutral. Sheik uses her high velocity dash momentum to carry out a horizontal slashing attack with her fingertips that knocks enemies in the air dealing 7 damage. He informs Link that he must awaken the Seven Sages in order to bring peace back to Hyrule. Sheik has five Grab Attacks. Sonic: Spin Dash, Spin Charge and grabbing are effective for racking up damage. JavaScript is disabled. You can use it as a air to air poke, and air to ground attack, or even extend and finish combos. It does look like you put a lot of research into this. Get Metagame Here. Sheik is a very agile fighter, possessing a fast dash, high falling speed, good jumping prowess, and very quick, combo-friendly attacks. All of Sheik’s throws launch the enemy vertically into the air (even her forward and back throws), making them effective for juggle-trapping foes and less effective for instant side-blast-zone knockouts. What we'll be covering in this guide are the main tools that, as. This attack deals 1.5xN (6 max) damage. If you want to add anything to this guide, feel free to use the comments section below. Zelda/Sheik Guide by japongt. While only a portion of her moveset can reliably KO to compensate for her speed, such options are very reliable combo finishers at most percentages, greatly offsetting her power loss. Upon being hit, the opponent is surrounded by darkness, and Sheik unleashes multiple quick attacks. You can also use this attack as an anti-air against enemies coming down from directly above you, then follow up with more attacks. This attack deals 4.5 damage, where Sheik perform s slash with her hand that arcs directly in front of her and ends in a slight downward angle. SMT 4 Neutral guide (Spoiler) Since it's very confusing to get locked on neutral path, I prepared a detailed guide to get a neutral route. This attack deals 3, 4 damage, where Sheik extends her heel above her, then after a short pause, drives it back down, knocking enemies away. Sheik charges forward and strikes an opponent in her path. In this attack, Sheik performs a slashing upward kick that pops the enemy up if they are hit by it. If Sheik manages to get in on you in neutral, I suggest exercising patience and focusing on resetting to neutral more than anything. Chain: Sheik's side move has Sheik fire out a whip that will go straight across and then drop down, doing damage to anyone that it hits. But you can make i… Side Smash can be used to punish an opponent’s high lag moves, and air dodges. The best place for a player to learn and improve. Sheik is a character in Super Smash Bros. Brawl.Sheik transforms from Zelda by using her down special move Transform, and can also transform back into Sheik.The design changes for her Brawl form are rather minimal compared to other characters, the notable changes is that she carries a knife on her back, and a braid similar to Zelda's new design. Although this attack is safe and quick, its only disadvantage is that it is beaten by how good of a poking option Side Tilt is. Vanish is one of the best recovery options in the game. And its high blasting power makes it strong for finishing off enemies near the edge of the stage. Her pokes are almost always safe from retaliatory attacks. This attack is a strong anti-air, as descending opponent comes down on you with an attack, you are most likely to beat them out if you challenge their attack with a well-timed up smash. When Sheikh lands, this causes s small eruption that launches opponents. It appears that you are using ad block :'(. Neutral A: Sheik kicks in a karate-like stance, which does damage to the front, back, and below. This attack is an aggressive option but riskier than using forward air attack. Sheik has two Defensive Attacks. We will also detailed the amount of damage each attack deals to an opponent. This is a strong edge guarding tool for attacking offstage enemies since it extends your effective horizontal reach considerably. This attack deals 10, 2 damage, where Sheik halts in the air, and dives down with a forceful kick attack, driving her weight into the ground. If it gets shielded, it can be punished with a shield grab as soon as you land. With opponents at lower percentages, your aim should be to side tilt them into a little pop up and then follow up with the forward air attack, which in turn leads to many many more possibilities of combos. Your email address will not be published. The damage is a bit underwhelming especially at long range. In this attack, in a low position Sheik sweeps opponents off the feet leading to potential follow up attack. This attack deals 12, 5 damage. Nice work! It can also be used to stop aggressive enemies chasing you as you back away. Before the needles are thrown, Sheik has to load the needles in between her fingers. Required fields are marked *. Ultimate patch is out and there are a handful of major character adjustments to … This attack deals 11 damage, where Sheik performs a backfill through the air toward the enemy and strikes them with a double heel kick, bouncing off her opponent into another unique flip kick. Click here to sign up right now and start on your path in the Smash community! Ultimate Characters Guide. This attack deals 3 damage. In my walkthrough, I focused on choosing 1st option before siding with Jonathan. Does 8% in the front, 7% in the back, and 13% to below. Sheik is the only fighter who can bypass the momentary vulnerable period right when a fighter grasps a ledge, before they become intangible while hanging. Sheik's needles are arguably one of the best projectiles in the game. Does 9% damage. For other characters, check out our Super Smash Bros. In this Super Smash Bros. 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Sheik is one of the most agile, and fastest characters in the game. This attack deals 15 damage, where Sheik raises her arms towards the side and slashes back down to her side knocking enemies back and in front. Sheik is a punish character because she has basically no neutral game. If Sheik is hit out of her Bouncing Fish while airborne, she can’t use the attack again until touching ground or reaching a ledge. The burst grenade can also be used as a edge guarding tool as it has a good knockback amount, and potential to finish off enemies with higher percentages. Her grab deals 1 damage. Back-Air and Neutral-Air remain good aerials, with Neutral-Air being a powerful sex kick and Back-Air being great for spacing and edgeguarding. All but the final hit are just windboxes. This attack is a versatile attack that is safe to throw out in most situations, thanks to its low air landing lag. True and has helped with my neutral game so far. Needle Storm (Neutral B): Sheik can hold up to six needles and fire them off at will. Sheik is a very fast character in both movement and attack speed, but her attacks lack power and are vulnerable to being crouch cancelled. Midair Shield Breaker (Neutral Special): Marth will move forward slightly if the move is used in midair, so it can be used to recover when trying to get back to the … Sheik has 4 special moves. This section of the guide will cover all the Aerial attacks that Sheik has. Specials Sheik-03.png Although it is too fast to use as a combo started or as cover for a follow up offense, it is excellent for dishing out quick shield damage and keeping stage control. Ultimate Sheik Guide – How to Play, Attack Moves. Neutral Air Attack This attack deals 6 damage, where Sheik delivers a kick that makes it an exceptional air to ground and air to air attack. You are currently viewing our boards as a visitor. She has a lot of frame traps on shield, such as AC Fair into jab or whatever. Woops! This attack is highly risky if it gets shielded, however it works great if there are multiple enemies around you and want to knock them back. Finally her Up and Down throws both deal 6 damage. Below we have listed all the attacks that are specific and special to Sheik. Sheik’s jabs can be used both defensively and offensively. There's not much more to say, so let's get straight into analyzing Sheik's tools: Aerials: Sheik's aerial game is far from the best in the game, but she certainly doesn't lack respectable aerial moves which define a great part of her neutral … 3% per hit. This site uses cookies. Alerting him of the need to acquire the Hooksho… Although Sheik’s attacks deal low damage, but this allows less knockback, and more follow up opportunities with combos. Neutral special: Joker shoots with his gun. From release, startup is 29/32/35/38/41/44/50 and endlag is 39 frames. The tip of the tilt knocks opponents vertically up, while the inner portions of Sheik’s legs pops them up at a slight away angle. This video guide lists how to deal with Sheik’s main two approaches options, how to exploit her mediocre neutral and how to avoid and exploit those who like to sit back and charge needles all day. After a full second, she pulls the pin that is attached to the chain in order to detonate the grenade. For example, Sheik’s dash attack in neutral is almost always a hard commitment, but the risk reward of using it changes based on the opponent’s percent. The trajectory of Bouncing Fish can be altered left of right. Sheik’s neutral game is one of their greatest strengths, plain and simple.
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